First Offline Event Held at Hongdae Entrance in Seoul

Large-Scale Update Featuring "Sortie" Content

Offline Cafe Open Until May 5

"There are some regrets about the things we missed while pushing forward without looking back. This update will serve as a major turning point."


Seung-Hyun Choi, Live Director (from left), Ki-Beom Kim, Combat Manager, and Ju-Hyung Kim, Business Director, greet during the six-month launch anniversary press conference of 'Chaos Zero Nightmare' at Golden Crema Cafe near Hongdae Station, Mapo-gu, Seoul on the 25th. Photo by Kyungjo Noh

Seung-Hyun Choi, Live Director (from left), Ki-Beom Kim, Combat Manager, and Ju-Hyung Kim, Business Director, greet during the six-month launch anniversary press conference of 'Chaos Zero Nightmare' at Golden Crema Cafe near Hongdae Station, Mapo-gu, Seoul on the 25th. Photo by Kyungjo Noh

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Seung Hyun Choi, the Live Director overseeing the operation of "Chaos Zero Nightmare," stated at a press conference commemorating the game's six-month launch anniversary held at Crema Cafe near Hongdae Entrance Station in Seoul on the 25th that "now is the perfect time to return to the game."


Released in October last year, "Chaos Zero Nightmare" is a dark fantasy roguelike role-playing game (RPG) infused with subculture elements. It was developed by Supercreative and is currently serviced by Smilegate. There was some controversy regarding the story and other aspects at launch.


The development team plans to significantly enhance the gameplay by adding and improving content through a large-scale update scheduled for April 29. The core of this update is the new roguelike content called "Sortie."


Ju Hyung Kim, Head of Business, said, "We focused on substantial changes, including the addition of 'Sortie' content to strengthen roguelike gameplay, the new character 'Heidemarie,' and improvements to user convenience," adding, "I believe this update will satisfy both existing and new users."


The story overhaul is scheduled for July. Director Choi explained, "There were some significant issues related to the story," emphasizing, "We focused on removing elements that could cause discomfort for users and worked on reinforcing the justification for the captain's role, as many users felt the player character, the 'captain,' was marginalized in the story."


He also discussed the direction for multiplayer features. Director Choi said, "We are not considering player-versus-player (PvP) battles yet," and added, "Rather than introducing multiplayer to a specific content, we are thinking about making multiplayer itself a new form of content." The plan is to allow users to enjoy various modes with multiple people within the 'multiplayer' content.


Expanding intellectual property (IP) through user-generated secondary creations was also considered. Head of Business Kim stated, "Next to making the game enjoyable, we place great importance on IP expansion," and continued, "Beyond company-hosted offline events and merchandise, we want to foster a culture where users themselves create IP and participate in secondary creative works."


Meanwhile, Smilegate is holding an offline event called "Nightmare Garden Tea Party" for "Chaos Zero Nightmare" until May 5. At the event, dessert set menus inspired by in-game characters and various game merchandise are available for purchase. Photo opportunities with cosplay models are also provided. On April 28 at 7 p.m., a live viewing party will be held to introduce the next update.



The development team plans to continue communicating with users. Head of Business Kim said, "We have been preparing offline events since the initial launch, but there were many ups and downs," and added, "Currently, cafe events are ongoing in Japan and Taiwan, and we are planning to meet users in North America through an offline event this summer."


This content was produced with the assistance of AI translation services.

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