Smilegate's "KAZENA" Achieves 40.2 Billion Won in Revenue in First Month After Launch
3.5 Million Global Downloads
1.11 Million Daily Active Users
Smilegate announced on November 25 that its new title, "Chaos Zero Nightmare" (KAZENA), recorded 40.2 billion won in revenue during its first month after launch.
"KAZENA" is a roguelike role-playing game (RPG) developed by SuperCreative and serviced by Smilegate. It was officially released globally on October 22. As of November 20, about one month after launch, the game had surpassed 3.5 million global downloads and reached 1.11 million daily active users (DAU). By platform, 20% of users played on PC and 80% on mobile, indicating a higher preference for mobile gameplay.
According to key in-game statistics, "KAZENA" players have successfully cleared the dungeon "Chaos" a total of 9,806,029 times and failed 11,864,407 times. The number of combatants who fell into the "Trauma" state during battles reached 18,834,180.
Over the past month, players have rescued 110,206,773 combatants. Among these, the top three most collected 5-star combatants were "Haru," "Calife," and "Meilin." For 5-star partners, "Asteria," "Westmaccut," and "Nyx" were the most popular. The combatants who most frequently reached trust level 10 were identified as "Yuki," "Haru," and "Meilin."
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Kim Joohyung, Director at Smilegate, said, "We would like to thank all users around the world who have played 'KAZENA' since its launch. We will continue to listen to feedback and provide better service through ongoing updates."
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