Kakao Games, Google, and Samsung Electronics Collaborate on 'Ares' Optimization View original image

Kakao Games announced on the 20th that it has collaborated with Samsung Electronics and Google to provide an optimized gaming experience for its new title, Ares: Rise of Guardians (hereafter Ares).


Emphasizing high-level graphics and dazzling action, Ares delivers high-performance gameplay optimized for the Galaxy smartphone environment through the collaboration of the three companies responsible for OS, devices, and content.


Samsung Electronics and Kakao Games applied the latest 3D graphics API, Vulkan, to Ares and carried out optimization work. This provides a more stable frame rate compared to the existing graphics API OpenGLES, including reduced memory usage during gameplay.


Google, in collaboration with Kakao Games, applied an adaptive performance solution to Ares. This continuously maintains a high frame rate during gameplay, improving performance.


Lee Hyung-won, Head of Google Play Game Partnerships Korea, said, "We feel great pride that Ares, in partnership with Google Play, supports a more immersive content experience for Galaxy smartphone users," adding, "We will continue to advance the Android ecosystem through various technical collaborations."


Jung Hye-soon, Executive Director at Samsung Electronics, said, "We are very pleased to provide Galaxy smartphone users with a more immersive and comfortable gaming experience through collaboration with Google and Kakao Games."



Lee Si-woo, CBO of Kakao Games, said, "Thanks to the technical cooperation of the three companies, the new game Ares can be enjoyed more comfortably on Galaxy smartphones," adding, "We will continue to strive for Kakao Games' vision of 'a world where gaming becomes a daily life.'"


This content was produced with the assistance of AI translation services.

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