Jogyehyun, CEO of Kakao Games (left), and Jongyun Kim, CEO of Beluga, are attending a business agreement ceremony for joint research on dementia-related functional games and taking a commemorative photo. (Photo by Kakao Games)

Jogyehyun, CEO of Kakao Games (left), and Jongyun Kim, CEO of Beluga, are attending a business agreement ceremony for joint research on dementia-related functional games and taking a commemorative photo. (Photo by Kakao Games)

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Kakao Games announced on the 30th that it has signed a business agreement with Beluga, a startup specializing in cognitive function measurement and treatment, to jointly research functional games for the diagnosis, prevention, and management of dementia.


Beluga, a startup founded by IT and medical experts, possesses AI-based functional game platform technology that allows anyone to easily and enjoyably assess and train brain cognitive functions. Currently, it is developing functional games specialized in early detection of dementia, and plans to introduce games as digital therapeutics for the prevention and delay of dementia onset in the future.


Jo Gye-hyun, CEO of Kakao Games, said, “We agreed to participate in the research as we sympathize with Beluga’s business purpose of exploring how games can contribute to diagnosing, preventing, and managing dementia, and spreading the positive functions and value of games. We aim to support functional game research based on our game development capabilities and global service know-how.”


Kim Jong-yoon, CEO of Beluga, said, “The most ideal form to provide cognitive function measurement and training processes that require concentration in a fun and easy way is through games. We are very pleased to collaborate with Kakao Games, a global game service company in this regard. We will strive to introduce effective functional games for early diagnosis and prognosis management of dementia by utilizing the cognitive function measurement technology we have developed over a long period.”



Meanwhile, Kakao Games has been leading the spread of sustainable values by launching an ESG (Environmental, Social, and Governance) related organization since the end of last year. Since March this year, it has started a support project for assistive devices to improve game accessibility for people with disabilities, working to eliminate blind spots in game culture and spread the positive influence of games.


This content was produced with the assistance of AI translation services.

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