"My Server Rules Are Mine to Make"... 'Hit2' Breaks Official Norms with a Radical Transformation View original image


[Asia Economy Reporter Seungjin Lee] Nexon's new title 'HIT2' is attempting to break the conventions of traditional massively multiplayer online role-playing games (MMORPGs). Users vote to set server rules, and while playing the game, they can support their favorite creators, providing a new play experience with high engagement among other users.


"What kind of world do you want?"... Server rules determined by users

According to Nexon on the 1st, ‘HIT2’ introduced the ‘Arbiter’s Altar,’ where users vote weekly to decide the rules and effects of the server they belong to. Users fairly exercise voting rights earned by completing simple quests, and must play for a week according to the rules decided by majority vote.


Released on the 25th of last month, HIT2 first holds votes on whether Player Killing (PK) is allowed in all fields of the general channel, the punishment methods for users who kill other players, and the character resurrection methods. Experience points, item drop rates, and other obtainable values change, and the way users interact with each other changes, so the world changes based on a single choice. New rules will be added in the future to expand the range of choices and changes.


All users can earn voting rights fairly, but since voting rights can be sold on the marketplace, users find it difficult to easily predict the outcomes. Also, because the rules set for each server differ, users can enjoy variable gameplay.


'Creator Support Program' adding fun in watching and participating

‘HIT2’ introduces the ‘Creator Support Program’ for the first time in MMORPG history. The company explained that the ultimate purpose of the support program is not to view creators as mere marketing tools for the game company, but to pay for their role as a user in promoting the game and suggesting constructive directions for game development.


General users can naturally expect more content from the creators they support while playing the game. A portion of the amount they pay is delivered to the creators, allowing users to focus more on the gameplay of the creators they are involved with. Creators, users, and the game company create new fun together through the theme of ‘contribution.’



In addition, various features supporting a freer play environment are introduced. ‘Idle Mode’ allows play to continue even without logging into the game, and personal transactions are possible through the marketplace. Also, in the first major update, a ‘Character Gifting’ feature will be introduced, allowing classes, pets, and other character-bound items to be fully transferred to another account.


This content was produced with the assistance of AI translation services.

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