World's First VR FPS Sconeck, Spectacular Listing Celebration... Spotlight on the 'Second Giant Step'
2015 World’s First VR First-Person Shooter Game Released with VR Motion Sickness Reduction Technology
Expected Benefits from Meta, Apple, Sony HMD Launches
[Asia Economy Reporter Hyungsoo Park] Scone Entertainment, an extended reality (XR)-based metaverse technology company, is soaring on its first day of listing. After forming an opening price 100% higher than the public offering price, it is expanding its gains. It is attracting attention as a new metaverse-related company following Giant Step and Maxst, which showed a sharp rise after listing last year.
As of 9:24 a.m. on the 4th, Scone is trading at 31,000 KRW, up 19.23% from the opening price. During the session, it rose to as high as 33,800 KRW. It started trading at 26,000 KRW, double the public offering price of 13,000 KRW.
Founded in 2002, Scone specializes in developing and producing virtual reality (VR) content. In 2015, it applied 'VR motion sickness reduction technology' to release the world's first VR first-person shooting game (FPS), 'Mortal Blitz.' In 2017, it launched an upgraded version of the same IP for Sony's PSVR device, achieving the number one global download ranking.
Scone uniquely holds the core technology of the 'large-space XR walking system' in Korea, which allows multiple users to participate simultaneously in virtual reality training. This technology was designated as a domestic standard in 2020 and has been adopted as a standard proposal by the International Organization for Standardization (IEEE), with global standardization underway.
After listing, Scone plans to release three new VR games based on the 'Mortal Blitz' universe by 2023. It is accelerating the development of differentiated technologies in the XR convergence sector by enhancing technology for precise tracking of movement and character motion according to the scale of virtual space and the number of participants.
Researcher Seongman Yoo from Leading Investment Securities said, "Since 2017, the 'Mortal Blitz PSVR (Playstation VR)' version has been released in the VR game sector, ranking number one in North America and Europe," and introduced, "It was well received for introducing the first 'Gunshooting' concept in VR games."
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He added, "The world's first metaverse VR FPS, 'Mortal Blitz: Combat World,' is progressing according to the roadmap," and predicted, "With the rapid growth of the VR game market due to the launch of high-performance new HMDs by global IT companies such as Meta, Apple, and Sony, demand related to Scone's VR games will also surge."
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