Webzen's Q3 Revenue Rises 22% to 49.1 Billion Won... Impact of New Release 'MU Monarch 2' View original image

Webzen announced on the 7th that its consolidated sales for the third quarter of this year were tentatively estimated at 49.1 billion KRW, an increase of 21.8% compared to the same period last year. Operating profit for the same period decreased by 4.2% to 9.6 billion KRW, and net profit decreased by 10.1% to 10 billion KRW.


The company stated that the success of "MU Monarch 2," released in August, partially offset the decline in sales of previously released titles. It also mentioned that costs related to new game releases and expanded development affected operating profit.


Webzen plans to focus on defending its performance by continuing the success of MU Monarch 2 in the second half of the year and aims to secure pre-awareness by exhibiting games under development for next year’s release at G-STAR.


First, by investing 30 billion KRW in the first half of the year and securing partial equity and publishing rights, Webzen will expand its publishing business by showcasing the new game "Dragon Sword" from the prominent developer Hound13 at G-STAR, which will be held this month.


Webzen is directly developing the collectible role-playing game (RPG) "Tervis," and new game projects from its specialized development subsidiaries, including Webzen Redcore, are also being developed according to schedule.



Kim Tae-young, CEO of Webzen, said, "Although there have been some changes in the release schedule of the targeted new games, development work to enhance game quality is progressing smoothly. During the remaining period of the second half, we will focus on promoting new titles at G-STAR to prepare for future growth and concentrate on defending the performance of games currently in service."


This content was produced with the assistance of AI translation services.

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