Active Communication with Users Leads to Black Desert's Strong Performance

Pearl Abyss Reports 2Q Operating Profit of 50.6 Billion KRW, Down 2.3% Year-on-Year View original image


[Asia Economy Reporter Jin-gyu Lee] Pearl Abyss announced on the 13th that its consolidated second-quarter sales reached 131.7 billion KRW, and operating profit was 50.6 billion KRW. These figures represent decreases of 8.4% and 2.3%, respectively, compared to the same period last year.


The operating profit margin improved to 38%. The proportion of overseas sales steadily increased each quarter, reaching 78%.


Stable global services of 'Black Desert' and 'EVE Online' led to PC and console platform sales increasing by 25.3% and 11.5%, respectively, compared to the previous quarter. The share of these two platforms rose to 57%.


Black Desert saw increased sales across all global regions due to continuous updates and promotions. Despite the COVID-19 pandemic, it actively communicated with users by holding the first global online conference among domestic game companies. Black Desert transitioned to self-service in the Japanese market, significantly improving user metrics.


Black Desert Console continued its growth trend with an increase in new and returning users following the introduction of cross-play in March, along with sales of new packages.


Jok Seok-woo, CFO of Pearl Abyss, said, "Amid the COVID-19 situation, we were able to stabilize sales and improve profitability simultaneously by continuously communicating with users. Going forward, we will maintain profitability by strengthening intellectual property (IP) and focus on securing new pipelines."



Meanwhile, Pearl Abyss’s subsidiary CCP Games is preparing for the global launch of its new mobile title 'EVE Echoes.'


This content was produced with the assistance of AI translation services.

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