Kakao Games Posts 25.5 Billion Won Q1 Operating Loss... "Limited Contribution from New Titles"
Revenue Down 32.5%
"Strengthening Quality Verification for New Releases"
Kakao Games announced in a regulatory filing on April 30 that its consolidated operating loss for the first quarter of this year amounted to 25.5 billion won, widening from 12.4 billion won in the same period last year. Starting from the fourth quarter of 2024, Kakao Games has recorded operating losses for six consecutive quarters.
Revenue came in at 82.9 billion won, marking a 32.5% decrease compared to the same period last year. Net loss for the quarter expanded to 39.5 billion won.
By business segment, revenue from PC online games grew 4% to approximately 27.9 billion won. In contrast, mobile game revenue dropped by 43% to 55 billion won.
Kakao Games explained that the first quarter results were influenced by a limited contribution from new releases. The company has announced upcoming launches, including the MMORPG Odin Q, the strategy adventure RPG Dungeon Arise, and the open-world zombie survival simulator God Save Birmingham.
Hot Picks Today
"What If the KOSPI Plummets?... Record Funds Fl...
- "Parents Deposited 10 Million Won for Me"... Securities Accounts Surge 272% Amid...
- Is a Bigger Home Really Necessary When a 59㎡ Unit Offers the Same Layout for 30...
- "Two Years of Rebound, What's the Secret?"... Taiwan Follows Korea's Lead in Tac...
- Did Her Wealthy Husband Quash the Investigation? Yang Jungwon Appears Before Pol...
A Kakao Games representative stated, "In the second quarter of this year, we will enhance the quality of our upcoming lineup, which spans a variety of genres and platforms, to lay the foundation for improved performance in the second half." The representative added, "In June, we will also conduct a closed test for the major online RPG ArcheAge Chronicle, as part of our efforts to strengthen validation of new titles."
© The Asia Business Daily(www.asiae.co.kr). All rights reserved.