Kyungil Game IT Academy Partners with NC AI to Expand AI-Based Game Creation Ecosystem View original image

Kyungil Game IT Academy, a specialized game education institution, is partnering with NC AI to expand the game creation ecosystem using AI technology. On December 1, Kyungil Game IT Academy announced that it would actively support the successful hosting of the "2nd Varco Voice Game Creation Contest" organized by NC AI.


This contest aims to discover creative game content utilizing NC AI's proprietary voice synthesis technology, Varco Voice. Varco Voice is a text-to-speech (TTS) technology that generates natural dialogue by reflecting various characteristics such as the character's personality, emotions, and tone of voice based on text or voice input. It is highly regarded for its practical applications in game development.


Applications for the contest are open until December 5, and individuals or teams may participate. Participants must submit a game demonstration video of up to five minutes, an explanatory document, and proof of voice synthesis utilization by December 31.


The entries will be evaluated based on the utilization of Varco Voice, the originality of the game, and the overall level of completion. In particular, the key criterion will be how creatively the voice synthesis technology is integrated into gameplay and storytelling.


The total prize pool is 5 million won, with 3 million won awarded to the grand prize winner, 1 million won to the runner-up, and 500,000 won each to two teams receiving the excellence award. The judging process will include an initial online evaluation on January 2, 2026, followed by an on-site review on January 9 of the same month to determine the final winners.


Kyungil Game IT Academy expects that this contest will serve as an important example of bridging AI technology and game development education. Currently, the academy offers practical training in game planning, programming, Unreal Engine, and more. Recently, it has been expanding its educational offerings through government-supported vocational training such as K-Digital Training (KDT) and various collaborations with influencers.



Lee Sangyeol, Head of Kyungil Game IT Academy, stated, "We hope that this contest will help NC AI's voice synthesis technology, which is growing into a leading national AI company, become widely known not only to game developers but also to the general public. We will continue to support the next-generation game creation ecosystem through practical training and the integration of new technologies."


This content was produced with the assistance of AI translation services.

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