Establishment of Game Department, Collaboration for Future Tech Talent Development

3+4 Curriculum Linkage Targeting the Global Game Industry Market

High schools and university major departments have joined hands in a collaborative project to train experts by connecting the '3 (high school) + 4 (university)' education curriculum. The Department of Game Engineering at Dong-Eui University and Kyungsung Electronics High School took on the challenge.


This is an ambitious long-term cooperation project aimed at conducting early education in promising future job fields during the three years of high school and continuing through the university course to produce global talent. The project, which predicts the emergence of experts in promising future careers starting from the first year of high school, is attracting attention.


The Department of Game Engineering at Dong-Eui University (Department Head Kim Chi-yong) and Kyungsung Electronics High School (Principal Ha Min-yong) signed a memorandum of understanding for nurturing technical talent in the game field on the afternoon of the 22nd at the automatic control device production room of Kyungsung Electronics High School.


At the event, Principal Ha Min-yong, Vice Principal Park Yong-chan, and Student Council President Joo Young-jun (3rd year) from Kyungsung Electronics High School attended, along with Department Head Kim Chi-yong (Director of External Cooperation), Student Council President Kim Dong-woo, and other university and high school officials from Dong-Eui University’s Department of Game Engineering.

Dong-Eui University Game Engineering Department Head Kim Chi-yong (far right) and Kyungsung Electronics High School Principal Ha Min-yong (far left) are signing a business agreement on the training of game technology personnel.

Dong-Eui University Game Engineering Department Head Kim Chi-yong (far right) and Kyungsung Electronics High School Principal Ha Min-yong (far left) are signing a business agreement on the training of game technology personnel.

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According to the agreement, the two institutions will collaborate to △ innovate vocational high schools and nurture talent △ provide industrial demand information △ support curriculum restructuring and stabilization in the game field △ operate commissioned programs to strengthen major and employment competencies for teachers and students △ run education programs linked to recruitment processes, thereby joining forces to cultivate practical personnel desired by companies.


Professor Kim Chi-yong of Dong-Eui University’s Department of Game Engineering emphasized, “The game industry is continuously developing and is a field with an even more promising future, so preparing to open a game department in high school quickly is a choice that leads the global trend.”


Professor Kim added, “Students who wish to enter the game field can stand out as the world’s ‘strongest’ in the game sector by completing the three-year high school course and the four-year university course.”


Principal Ha Min-yong of Kyungsung Electronics High School responded, “Through cooperation with Dong-Eui University, we plan to nurture global game industry talent through systematic education in game planning and scenarios, coding and engines, CG and design convergence, etc., so that we can contribute to creating and revitalizing the game industry ecosystem.”


Located in Seo-gu, Busan, Kyungsung Electronics High School has departments of IoT (Internet of Things) Electricity and Electronic Control, fostering specialized technical personnel centered on industrial sites and technical talent to lead the Fourth Industrial Revolution.



Currently preparing to open a game department, in February, a curriculum consulting session was held for the preparation of the game department establishment, attended by professors from Dong-Eui University’s Department of Game Engineering, Principal Ha Min-yong, Vice Principal Park Yong-chan, Electronic Department Head Lee Gap-jong, and about 40 teachers from Kyungsung Electronics High School.


This content was produced with the assistance of AI translation services.

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