'Odin Storm' Kakao Games Aims for 'Global Hit' This Time (Comprehensive)
[Asia Economy Reporter Buaeri] Kakao Games is reorganizing its management system and is set to actively target the global market. Following the successful launch of the massively multiplayer online role-playing game (MMORPG) 'Odin: Valhalla Rising' in June, Kakao Games plans to leverage this momentum to aggressively expand its business.
On the 28th, Kakao Games announced that under the dual CEO system of Namgoong Hoon and Cho Gye-hyun, it will add a 'global business direction.' CEO Namgoong will focus on the North American and European markets, while CEO Cho will concentrate on the Asian region for overseas market expansion.
CEO Namgoong will concurrently serve as the head of Kakao Games' North American and European subsidiaries, in addition to his existing responsibilities in management, development, and new business sectors. For North America and Europe, he will work alongside subsidiary head Kim Min-sung in a dual CEO structure, overseeing areas such as overseas investments. CEO Cho will lead the publishing business division and drive global transformation centered on the Asian market.
Since establishing the dual CEO system in 2018, Kakao Games has expanded its business with a 'two-track' structure: CEO Cho handling the core publishing business, and CEO Namgoong overseeing management and new business initiatives.
CEO Cho has strengthened Kakao Games' position by leading the publishing business with titles such as 'Guardian Tales,' 'Moonlight Sculptor,' and 'Eternal Return.' The June release of 'Odin' achieved commercial success by surpassing NCSoft's 'Lineage' series.
CEO Namgoong gained attention last year through the company's initial public offering (IPO) and is currently pursuing various new businesses that combine sports, advanced technology, and gaming. He plans to pioneer communication platform areas in the 'Play' sector of sports in collaboration with affiliates such as Kakao VX and Senatechnology.
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CEO Namgoong stated, "To overcome limited regions, platforms, and timeframes, we have prepared a global studio management system. We will strive to create the full-fledged Kakao Games Season 2, achieving not only Beyond Game but also Beyond Korea."
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