Participating in Jeonnam Joint Pavilion at Gwangju ACE Fair for 4 Days from the 9th to 12th

Composed of 27 Companies in Game, Animation, and Webtoon Sectors

Content Exhibitions, Buyer Meetings, and Online Licensing Consultations Conducted

Jeonnam Content Companies Challenge to Conquer the 'Global' Future Market Joint Participation in Gwangju ACE Fair View original image


[Asia Economy Honam Reporting Headquarters Reporter Kim Chunsu] Cultural content companies in Jeonnam specializing in games, animation, webtoons, immersive content, and AI are jointly participating in the ‘2021 Gwangju ACE Fair’ to exhibit and sell content and explore future markets.


According to the Jeonnam Information & Culture Industry Promotion Agency (hereafter Jeonnam Promotion Agency) on the 7th, from the 9th to the 12th, a four-day event will be held at the Kim Daejung Convention Center in Gwangju Metropolitan City. During this event, 27 content companies from Jeonnam will operate the ‘Jeonnam Content Companies Joint Exhibition Hall’ at the ‘2021 Gwangju ACE Fair (Asia Content & Entertainment Fair in Gwangju).’


The joint exhibition hall will feature companies supported by the Jeonnam Content Korea Lab, Jeonnam Content Company Support Center, Jeonnam Global Game Center, and Jeonnam Copyright Service Center within the Jeonnam Promotion Agency, including ▲Quil ▲Gonggam Media ▲Jamjam Comics ▲Eohung ▲Ansoon Comics ▲Wook Studio ▲Green Production ▲IIE STAR KOREA ▲Pureundol Cooperative ▲Harudesign ▲Mint Toy Co., Ltd. ▲Ygram Co., Ltd. ▲Caramel Production ▲Newjak Co., Ltd. ▲Anidyu ▲Studio TNT ▲PI Plus ▲Waycoder ▲PingoSoft Co., Ltd. ▲Prime Education ▲Elpe ▲Nitros ▲Stormy Games ▲Korea Institute of Engineering Technology Co., Ltd.


These companies will showcase various exhibitions along with game experiences, animation video screenings, and content demonstrations.


In particular, to accommodate citizens unable to visit the exhibition hall due to the COVID-19 situation, a daily YouTube live broadcast will be conducted once a day to stream scenes from the exhibition and interviews with company representatives.


Additionally, various online and offline events will be held throughout the exhibition period.


Visitors who attend in person will have opportunities for prize giveaways and raffles held frequently each day, and during the YouTube live broadcasts, mobile gift certificates will be awarded in real-time through quiz participation.


Prize events will also be simultaneously conducted via the Jeonnam Promotion Agency’s Facebook and other channels during the exhibition.


Furthermore, the Jeonnam Promotion Agency plans to maximize the economic ripple effect of participating in the Gwangju ACE Fair by facilitating buyer consultations, online licensing consultations with overseas buyers, and various investment pitching and product sales networking events such as the CDC (Content Developer Conference) to help participating companies pioneer new markets.


Lee Junggeun, Director of the Jeonnam Promotion Agency, stated, “By operating a joint exhibition hall at this fair, we aim to promote the excellence of Jeonnam’s content companies domestically and internationally and conduct domestic and overseas investment attraction pitching, thereby strengthening the competitiveness of the regional content industry. We will do our best to enable Jeonnam content companies to lead the market with specialized content.”



Meanwhile, this year’s Gwangju ACE Fair will be exhibited on a scale befitting its reputation as the largest cultural content market in Korea, featuring 200 companies from 35 countries worldwide and 400 booths.


This content was produced with the assistance of AI translation services.

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