KT announced on the 26th that it will hold the launch ceremony of the ‘K-Digital Twin Working Group’ at the Andaz Hotel in Gangnam-gu with 19 companies, institutions, and universities to foster and spread the digital twin industry.


The K-Digital Twin Working Group launch ceremony is jointly hosted by KT and Epic Games Korea, the developer of Unreal Engine, with participation from a total of 19 companies, institutions, and universities including Megazone Cloud, DL E&C, Nable Communications, Metaverse Entertainment, Mobiltech, Bithumb Meta, Samwoo Immersion, Star Labs, Adobe Korea, Aegis, Giant Step, Clover Virtual Fashion, HYBE IM, Hongik University, ETRI, OGN, and TCAG. Digital Twin (DT) refers to the replication of real-world objects exactly in the virtual world.

KT and Epic Games Korea Launch the 'K-Digital Twin Working Group' View original image

The launch of the K-Digital Twin Working Group aims to pioneer digital twin application fields, establish industry standards, and build a domestic ecosystem. To this end, three digital twin groups will be operated by industry domain: construction and land, distribution commerce, and game metaverse. Each group will appoint a leader to create various collaboration cases with partner companies within the group. In particular, KT will provide cloud streaming technology and support communication optimization such as 5G. KT possesses the only domestic proprietary cloud streaming technology, which features the ability to deliver large-scale content anytime and anywhere through cloud servers without device limitations.


Participating partners have agreed to seek ways to develop Korea’s digital twin technology and expand services through continuous and regular exchanges. Companies and local governments wishing to participate in the ‘K-Digital Twin Working Group’ can join as the working group plans to continuously increase its partners.


Park Sung-chul, CEO of Epic Games Korea and co-host of the K-Digital Twin Working Group, said, “Unreal Engine is an open and advanced real-time 3D tool that helps create ultra-high-quality interactive content in the era of technological innovation,” adding, “We will share various cases within the working group and cooperate to enhance the technological competitiveness of participating partners to revitalize the domestic digital twin industry through Unreal Engine.”



Park Jung-ho, Head of KT Customer DX Division (Senior Executive Director), said, “Through KT’s large-capacity real-time streaming technology, various hyper-realistic contents applied with digital twin will spread as differentiated services,” and added, “We will seek the development of digital twin technology and services together with the K-Digital Twin Working Group going forward.”


This content was produced with the assistance of AI translation services.

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