Achieving 25% Operating Profit Margin Through Business Base Expansion

Neowiz Reports Operating Profit of 17.8 Billion KRW in 2Q, Up 93% Year-on-Year View original image


[Asia Economy Reporter Jin-gyu Lee] Neowiz announced on the 11th that its sales in the second quarter reached 72.2 billion KRW, and operating profit was 17.8 billion KRW. This represents a 20% and 93% increase respectively compared to the same period last year.


In the second quarter, the company achieved an operating profit margin of 25% through business base expansion via in-house development and investment. By segment, domestic sales grew 44% year-on-year to 48.2 billion KRW. Despite the seasonal off-season for board games, sales steadily increased due to the easing of web board game regulations. Additionally, the idle RPG 'Druwa Dungeon' from Quest Games, a developer acquired last April, contributed as a new revenue source.


Overseas sales recorded 24 billion KRW. The overseas market expansion and steady updates of in-house intellectual properties (IPs) such as 'Kingdom of Heroes' and 'DJMax Respect V' led to a 5% increase compared to the previous quarter.


Neowiz plans to expand its achievements in the global market through various platforms in the second half of the year. Druwa Dungeon was released in Japan on the 6th, following North America and Taiwan, and FPS games 'A.V.A' and 'Kingdom of Heroes' will begin expanding their service regions starting with Taiwan.



The console game 'Bless Unleashed,' released on Xbox One, is accelerating preparations for PlayStation 4 (PS4) and PC versions. The PC package game 'Skull,' which surpassed 100,000 sales within a month after its early access release, will be officially launched on Steam in October and is planned to be introduced on various console devices.


This content was produced with the assistance of AI translation services.

© The Asia Business Daily(www.asiae.co.kr). All rights reserved.

Today’s Briefing