Wemade will release its next MMORPG title, Legend of Imir, on the 20th of next month. Based on Norse mythology, the game depicts a journey to prevent the world’s end, known as “Ragnarok,” which repeats every 9,000 years. It features an economic system similar to a real-world economy.


Seok Hoon, General Producer of Wemade XR, stated at a media showcase held on the morning of the 23rd at El Tower in Yangjae, Seoul, “While all games ambitiously claim to preserve the value of currency and items, user satisfaction remains questionable,” adding, “Legend of Imir will not simply repeat existing conventions but will attempt a shift to a new paradigm.”


Wemade to Launch 'Imir' on February 20... "Implementing Blockchain Economic System" View original image

In particular, the in-game blockchain economic system called the “Coin Economy” is expected to gain popularity. To prevent the depreciation of item values, Legend of Imir will limit the total quantity of “General Coins” required to acquire and enhance the highest-grade items. After all General Coins are issued, players will be able to enjoy the game using “Season Coins,” which are expected to be released approximately every two months.


The highest-grade items obtainable with coins will be created as Non-Fungible Items (NFI). NFI is a concept derived from Non-Fungible Tokens (NFTs), recording item information such as transaction history and creation date on a blockchain-based database (DB) ledger. Producer Seok said, “Items will hold not only functional value but also emotional value,” expressing anticipation by adding, “Wouldn’t you want to own an item if it belonged to a famous gamer or influencer?”


Players can also participate in game management using coins. Through “Governance Coins,” they can access political areas such as event content, rewards, and server representative selection.


Furthermore, Legend of Imir focused on graphics and combat action to deliver the essential fun of MMORPGs. To express the grandeur of mythology and the rugged sensibility of the Norse, costumes, landscapes, and architectural styles were implemented using Unreal Engine 5. Unlike other games that pursue fast-paced combat, this game enhances satisfaction through weighty strikes.


Wemade to Launch 'Imir' on February 20... "Implementing Blockchain Economic System" View original image

On the same day, Wemade also unveiled the “Streamer Supporting System (SSS) 2.0,” which supports game content creators. Players earn “Seeds” proportional to their payment amounts to support streamers, and streamers receive content production funds based on the Seeds earned as well as content views and number of supporters.


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SSS 2.0 began accepting pre-registrations from 12 PM that day. Any creator aged 19 or older with more than 500 subscribers can participate.


This content was produced with the assistance of AI translation services.

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