Kakao Cloud Hosts Network Party with Game Companies at G-STAR
"Highlighting the Strengths of Kakao Cloud Specialized for Gaming"
Kakao Enterprise's integrated cloud platform, 'Kakao Cloud,' will host a networking party for employees of domestic game companies during a major domestic game exhibition held at BEXCO, Busan, on the 14th.
Kakao Enterprise's integrated cloud platform, 'Kakao Cloud,' will host a network party for employees of domestic game companies during a large-scale game exhibition held at BEXCO in Busan on the 14th. Photo by Kakao Enterprise
View original imageThis networking party is co-hosted by Kakao Cloud, TwoByte, which provides game localization, quality assurance (QA), operations, and global consulting services, and AnyMind, a marketing and commerce solutions company. It will take place near Haeundae, Busan, at 5 p.m. on the opening day of the exhibition, the 14th.
Attendees will have the opportunity to engage in Q&A sessions with experts from the three companies regarding Kakao Cloud's game-specialized high-performance cloud strategy, TwoByte's global localization solutions, and AnyMind's marketing strategies.
Kakao Cloud offers various services based on a robust Infrastructure as a Service (IaaS), including Platform as a Service (PaaS), Software as a Service (SaaS), artificial intelligence (AI) processors, and modeling. In particular, in the gaming sector, Kakao Cloud is provided for Kakao Games' PC and mobile cross-platform massively multiplayer online role-playing game (MMORPG), 'ArcheAge War.'
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A representative from Kakao Enterprise stated, "This networking party was organized to promote the strengths of Kakao Cloud as a game-specialized cloud and to share information with employees of domestic game companies. We hope this event will be an opportunity for professionals in the domestic gaming industry to gather, build networks, and explore business collaborations together with Kakao Cloud."
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