Applications accepted until 5 PM on June 7

Korea Youth Activity Promotion Agency Holds 'National Youth Activity Idea Contest' View original image


[Asia Economy Reporter Han Jinju] The Korea Youth Activity Promotion Agency is conducting the "National Idea Contest for the Transformation of Youth Activities" until June 7th to propose new directions for youth activities amid various changes following COVID-19.


This contest is divided into two main categories with three subfields: ▲ Existing Youth Activity Promotion Projects (policy improvement/new projects, activity and policy promotion) ▲ Future-oriented Youth Activities (future youth activities required in the post-COVID-19 era). For the existing project category, participants can submit ideas for improving youth policy projects for youth activity promotion, new ideas, or plans to enhance public awareness or promotional materials. The contest is open to all citizens, including youth, young adults, youth leaders, and teachers.


The promotional materials for ideas can be submitted in the form of videos, comics, posters, or card news, and must be produced according to specified resolution and file format standards. Proposals and video files should be submitted online through the Korea Youth Activity Promotion Agency website using the designated forms. For more details about the contest, please contact the Korea Youth Activity Promotion Agency.


The contest results will be announced on June 29th on the Korea Youth Activity Promotion Agency website. Selected ideas will be actively incorporated into future youth project activation tasks and policy improvement projects. The grand prize winner will receive 1,000,000 KRW, the excellence award 700,000 KRW, the merit award 500,000 KRW, and the encouragement award 200,000 KRW.



Lee Gwangho, Director of the Korea Youth Activity Promotion Agency, said, "The rapidly changing world surrounding youth will be an era where youth form new relationships with the world and learn. Through this contest, we will take the lead in pioneering future youth activities that transcend experience, participation, and learning, and promote convergence."


This content was produced with the assistance of AI translation services.

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