NC, Controversy Over Release of 'High-Value Items' with Unknown Drop Rates View original image


[Asia Economy Reporter Kang Nahum] NCSoft's game 'Lineage 2M' has introduced a high-priced weapon item that costs about 200 million won to craft, but controversy has arisen among users because the acquisition probability of the crafting materials is unknown.


According to the gaming industry on the 4th, NCSoft recently released a 'Mythical Weapon' in Lineage 2M. Previously, the highest grade was the 'Legendary Weapon,' but now the top-tier Mythical grade has been added.


Mythical Weapons are crafted using a 'Mythical Crafting Recipe,' and NCSoft only discloses the probability of the first stage in the two-step random item drawing process to obtain this recipe.


In accordance with the gaming industry's self-regulation, NCSoft discloses the probabilities of obtaining recipes from random boxes. For example, when drawing a recipe from the Growth Material Box, the probability of obtaining a Rare Crafting Recipe is 2%, and the probability of obtaining a Heroic Crafting Recipe is 0.5%. The probability of drawing one 'Recipe Fragment' for the Legendary Crafting Recipe is 0.25%. Ten fragments must be collected to create a Legendary Recipe.


NCSoft has not disclosed the probability of obtaining the Mythical Crafting Recipe from the collection of these recipes. Only the probabilities of acquiring the three types of recipes are disclosed, but the final probability of obtaining the weapon is not revealed.


Critics argue that NCSoft's limited disclosure of probabilities contradicts the basic intent of the self-regulation, which requires the disclosure of probabilities for random item draws to curb gambling tendencies.



In response to the controversy, NCSoft stated that the Ancient History Book required in the final stage of crafting the Mythical Weapon is a capsule-type paid item and, in principle, is not subject to probability disclosure.


This content was produced with the assistance of AI translation services.

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