[Asia Economy Reporter Seulgina Jo] Korea's largest immersive content production infrastructure, 'K-Immersive Studio,' opened on the 13th.


Choi Ki-young, Minister of Science and ICT, attended the opening ceremony of K-Immersive Studio held at the Korea VR·AR Complex (KoVAC) in Sangam-dong, Seoul, in the afternoon, and stated, "Through the new public-private cooperation platform for immersive content called K-Immersive Studio, we hope that creative and innovative immersive content production and distribution will be revitalized, expanding the use of immersive content in daily life and advancing into the global market."


K-Immersive Studio is an infrastructure that allows domestic small and venture immersive content companies, which find it difficult to build production infrastructure individually, to produce high-quality immersive content at low cost. In a 100-pyeong scale studio, 60 4K high-definition cameras capture objects such as people from all directions, and the footage from each camera is quickly merged through a render farm of 300 GPUs to create a single perfect stereoscopic content.


Through this, it is expected that domestic companies will be able to quickly produce high-quality stereoscopic immersive content in various fields such as education, medical care, and entertainment, and utilize it in AR (augmented reality) content.


The Ministry of Science and ICT reflected industry opinions that immersive content service environments are advancing with the commercialization of 5G and that immersive content production infrastructure like Intel Studio is needed to produce 360° stereoscopic immersive content, and proactively invested a budget of 10 billion KRW to build the studio. Intel Studio, which has been operating since 2018, is the world's largest stereoscopic content production studio with about 280 pyeong, 200 cameras, and 10PB of Storyni storage.


At the opening ceremony, an MOU was also signed among the National IT Industry Promotion Agency, Korea Virtual Augmented Reality Industry Association, the three mobile carriers, and EBS to revitalize the immersive content industry. With the MOU signing as a milestone, it is expected that public-private cooperation will become more active as small and venture immersive content companies utilize government infrastructure to promote immersive content production, and service companies expand immersive content service distribution through their platforms.



Minister Choi Ki-young said in his congratulatory speech at the opening ceremony, "Immersive content is a core service of 5G and a key service area that will lead the non-face-to-face industry in the post-COVID era," and added, "We will spare no effort to provide leading infrastructure support so that domestic immersive content companies armed with ideas can realize their imagination into reality."


This content was produced with the assistance of AI translation services.

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