Neowiz Reports Operating Profit of 32.6 Billion KRW Last Year, Up 44% Year-on-Year
Official Global Release of 'Metal Unit' and 'Seukul' This Year
[Asia Economy Reporter Jin-gyu Lee] Neowiz announced on the 10th that its operating profit last year was 32.6 billion KRW, a 44% increase compared to the previous year.
Last year's revenue was 254.9 billion KRW, an 18% increase from the previous year, while net profit was 26 billion KRW, a 22% decrease. Fourth quarter revenue last year grew 21% year-on-year to 72.7 billion KRW, and operating profit increased 54% to 10.1 billion KRW. Net profit for the fourth quarter decreased 88% year-on-year to 1.9 billion KRW.
The growth in the fourth quarter was thanks to the Steam Early Access success of "DJMax Respect V" and the reflected impact of sales in Japan of the mobile strategy RPG "Kingdom of Heroes." DJMax Respect V was selected as the "Best Release of 2019" shortly after the Early Access version was launched in December last year, and full service is scheduled for the first quarter of this year. Kingdom of Heroes, which is currently serviced in Japan, plans to expand its service to the global market including Taiwan this year.
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Neowiz aims to expand the global performance of its own intellectual properties (IPs) this year by releasing multiple new titles. Starting with the mobile idle RPG "With Heroes" released in January, various works such as the PC package games "Metal Unit," "Skul," and "Plebe Quest: The Crusades" will be launched in the global market. From the mobile sports game "Golf Challenge" to the console game "Bless Unleashed," Neowiz is creating new markets across various platforms.
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