Sconex Entertainment (CEO Hwang Dae-sil), an XR-based metaverse tech company, announced on the 25th that it has begun global early access for the XR escape room game ‘Escape Room Online’ (hereinafter Escape Room Online), developed in collaboration with Ucanstar.

Sconex Launches Global Early Access for XR Escape Room Game 'Escape Room Online' View original image

Escape Room Online is an XR escape room game that supports single play and multiplayer for up to four players. It features players cooperating to complete missions and escape from rooms filled with various gimmicks and puzzles, delivering thrills and fun throughout the process. The game enhances immersion by applying development know-how from Sconex’s previously released location-based VR escape room game series ‘Along with the Gods VR: Shards of Memory.’


Sconex plans to monitor user reactions and conduct comprehensive tests, including compatibility with VR devices, through early access on the Meta platform’s App Lab. The early access version will release the first episode titled ‘Room of Dolls (working title).’ This episode centers on the ‘Room of Dolls,’ which creates a spooky and mysterious atmosphere, where players must solve puzzles within a limited time to escape. It replicates the realistic thrill and urgency found in offline escape rooms. The game offers intricately designed escape rooms, carefully crafted puzzles, and interactive fun experienced through VR devices.


Through this early access, Sconex intends to incorporate user feedback to enhance new environments, challenges, experiences, and difficulty levels, building escape rooms in future episodes where users can test their own limits. Additionally, they plan to implement gradual improvements to ensure smooth gameplay even in complex game environments based on user feedback.


Hwang Dae-sil, CEO of Sconex, stated, “As the first model developed in collaboration with domestic and international XR developers, we are preparing to enter the global market in earnest through various cooperative development and publishing games. Starting with this Escape Room early access, we will grow into a game company with global influence by collaborating with leading game companies at home and abroad, leveraging the accumulated experience and know-how.”



Meanwhile, Sconex is accelerating its leadership in VR and XR content development through technological cooperation with global big tech companies, such as signing a development and supply contract for the FPS VR game ‘Strike Rush’ with the global big tech company Meta in December last year.


This content was produced with the assistance of AI translation services.

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